; ;[= THE ===========================================================================] ;[] _________ ____ ____ _______ _____ _____ _____ ____ ____ [] ;[] \ / \ | | / \ \ \ \ \ \ \ \ /\ /\ \ \/ / [] ;[] / ___/ | | | | | > / / > \ | > \ | \ / \ / \ | | [] ;[] \ \___ | |_| | | > \ \ ___/ | | / | > \ / /\ \ / /\ \ | |\/| | [] ;[] \____ \ \_ _/ |___ / \___ \ |_|\ \ |___ / \__ / \__ / |_| | | [] ;[] \/ | | \/ \/ \/ \/ \/ \/ \| [] ;[=============== |/ =============================================== SYSTEMS ======] ; Presents: ; Ripped code ; Ripped/modifed by CyberDoom .386 .model flat,stdcall option casemap:none include \masm32\include\windows.inc include \masm32\include\user32.inc include \masm32\include\gdi32.inc include \masm32\include\kernel32.inc include \masm32\include\masm32.inc includelib \masm32\lib\user32.lib includelib \masm32\lib\kernel32.lib includelib \masm32\lib\gdi32.lib includelib \masm32\lib\masm32.lib INCLUDE \masm32\MACROS\MACROS.ASM WinMain proto :HINSTANCE,:HINSTANCE,:LPSTR ,:SDWORD;:DWORD,:DWORD,:DWORD,:DWORD TopXY PROTO :DWORD,:DWORD tagPOINT struct x dd ? y dd ? tagPOINT ends tagSIZE STRUCT _cx dd ? cy dd ? tagSIZE ENDS RGB macro red,green,blue xor eax,eax mov ah,blue shl eax,8 mov ah,green mov al,red endm .data ClassName db "SimpleWinClass",0 AppName db "Our First Window",0 TestString db "Win32 assembly is great and easy!",0 FontName db "Terminal",0;"script",0 hWin dd 0 include data.inc ;=============================== .data? hInstance HINSTANCE ? CommandLine LPSTR ? hFont dd ? hBrush dd ? ;hbr dd ? hbmp dd ? my_dc dd ? logoDC dd ? .code include init.inc include paint.inc start: assume fs:nothing invoke GetModuleHandle, NULL mov hInstance,eax invoke GetCommandLine invoke WinMain, hInstance,NULL,CommandLine, SW_SHOWDEFAULT invoke ExitProcess,eax WinMain proc hInst:HINSTANCE,hPrevInst:HINSTANCE,CmdLine:LPSTR ,CmdShow:SDWORD LOCAL wc:WNDCLASSEX LOCAL msg:MSG LOCAL hwnd:HWND LOCAL Wwd:DWORD LOCAL Wht:DWORD LOCAL Wtx:DWORD LOCAL Wty:DWORD mov wc.cbSize,SIZEOF WNDCLASSEX mov wc.style,CS_HREDRAW or CS_VREDRAW or CS_BYTEALIGNWINDOW mov wc.lpfnWndProc, OFFSET WndProc mov wc.cbClsExtra,NULL mov wc.cbWndExtra,NULL push hInst pop wc.hInstance push 2000 ; lpBitmapName push hInstance call LoadBitmapA mov hbmp,eax ; invoke CreatePatternBrush,eax ; mov hbr,eax ; mov dword_407BF4,eax mov wc.hbrBackground,COLOR_WINDOW+1 mov wc.lpszMenuName,NULL mov wc.lpszClassName,OFFSET ClassName invoke LoadIcon,NULL,IDI_APPLICATION mov wc.hIcon,eax mov wc.hIconSm,eax invoke LoadCursor,NULL,IDC_ARROW mov wc.hCursor,eax invoke RegisterClassEx, addr wc ;================================ ; Centre window at following size ;================================ mov Wwd,370 ;600 mov Wht,310 ;400 invoke GetSystemMetrics,SM_CXSCREEN invoke TopXY,Wwd,eax mov Wtx, eax invoke GetSystemMetrics,SM_CYSCREEN invoke TopXY,Wht,eax mov Wty, eax ; ######################################################################## INVOKE CreateWindowEx,0,ADDR ClassName,ADDR AppName,\ WS_VISIBLE or WS_SYSMENU,Wtx,\ Wty,Wwd,Wht,NULL,NULL,\ hInst,NULL mov hwnd,eax INVOKE ShowWindow, hwnd,SW_SHOWNORMAL invoke UpdateWindow, hwnd .WHILE TRUE invoke GetMessage, ADDR msg,NULL,0,0 .BREAK .IF (!eax) invoke TranslateMessage, ADDR msg invoke DispatchMessage, ADDR msg .ENDW mov eax,msg.wParam ret WinMain endp WndProc proc hWnd:HWND, uMsg:UINT, wParam:WPARAM, lParam:LPARAM LOCAL hdc:HDC LOCAL ps:PAINTSTRUCT LOCAL hfont:HFONT LOCAL hDC:DWORD mov eax,uMsg .IF eax==WM_DESTROY invoke PostQuitMessage,NULL .ELSEIF eax==WM_CREATE push hWnd call init push hWnd call GetDC invoke CreateCompatibleDC,eax mov logoDC,eax invoke SelectObject,logoDC,hbmp .ELSEIF eax==WM_TIMER cmp byte_4074DC, 0 jz @F push 0 ; bErase push 0 ; lpRect push hWnd call InvalidateRect @@: .ELSEIF eax==WM_PAINT mov eax,hWnd call sub_404E7C .ELSE invoke DefWindowProc,hWnd,uMsg,wParam,lParam ret .ENDIF xor eax,eax ret WndProc endp ;########################################################################## ; ######################################################################## TopXY proc wDim:DWORD, sDim:DWORD shr sDim, 1 ; divide screen dimension by 2 shr wDim, 1 ; divide window dimension by 2 mov eax, wDim ; copy window dimension into eax sub sDim, eax ; sub half win dimension from half screen dimension mov eax,sDim ret TopXY endp end start