.zoom3 (trance generation) v1.02 - final .a demo in 64k .released at Assembly 2003 .1st place in Combined 64k intro competition System requirements : - P3-1Ghz - video card with pixel and vertex shaders support (like GeForce(3,4,FX), Radeon8500 and higher) on latest drivers - 128MB of RAM - any sound card - NT based Windows - DirectX 9.0 Recomended system : - Windows XP - P4-2Ghz - GeForce4 Ti4600 or GeForce FX5800 Note : - v1.02 (final) Extra options has been added - Show FPS ( allow you to see power of your 3D accelerator ) - Disable blur ( if you have not so fast 3D card, you can disable motion blur which based on previous frames ) - Loop demo ( it runs again and again ) Buildin 3D hardware autodetection. Now there is only one executable file. There are two buildin shader versions for nVidia and ATi stuff. On other hardware nVidia like shader pipe will be switched Additional size optimization makes all this things possible Pixel shaders for latest ATi hardware has been fixed Error messages has been included - v1.01 Crash bug after 2 minutes of the show on some PC configurations has been fixed - v1.00 (party version) Because of feature in nVidia driver its vertex shaders works incorrect on ATi hardware. Special for that there is two versions of executables : zoom3.exe - for nVidia stuff zoom3_ati.exe - for ATi stuff Produced by : AND ......... code, idea, design, 3d modelling, softsynth, speech trick, additional music Cybermag .... main music Contacts : site : and.intercon.ru or www.intercon.ru/~and email : and@intercon.ru ICQ : 95516752 C U Later. byTe.