:               .                                                  ave:dtr

: s c i e n c e : c   l   u   s   t   e   r  <<                       .

:...............: part of the 64k intro compo @ tUM 2002

code      : armin "jar" jahanpanah
audio     : sascha "p-rat" von dages
support   : stefan "poti" kesseler

.began on a stormy and heavily raining sunday morning

requires  : 3d card, opengl
tested on : p2 266MHz, GeForce2
tools used: minifmod, upx

we are still desperately looking for talented 2d/3d artists
and coders (pc, amiga) for demo and game projects.

technical :

displacement mapping
perlin noise plasma distort texture generator
particle systems
multitexturing
10 true-color textures
3:20min audio track (26kb compressed size)

i had to remove SXT bump mapping due to
unstable drivers messing up my system.

font isn't anti-aliased on most systems,
don't know why.

respect to:

3state, black maiden, cologne-scene,
eldorado, evoke-org, exceed, haujobb,
kaoz.org, kolor, magic dreams, park,
speckdrumm

web       : http://www.scyence.net
mail      : jar@scyence.net

other fine science productions (like "resurrection") can be
found at http://www.pouet.net