Here's the synth source. When I was saying how a windows port is soon, I forgot to realise that I don't have a windows box. I'm currently installing vmware for that (although someone suggested I use wine, which is a good idea). I also know fuck-all about windows.. it's Audio.h/cpp that need rewriting for windows support. I'm now rewriting the synth to use the FFT algorithm rather than band-limited wavetables, which means I could generate pretty much any wave shape and play it back at any frequency. Dunno when I'll finish that one. "test_mprx.h" is the data from the recorded song I did with linux renoise. Note the record button. I should write a tutorial on how to use this, but I can't be arsed :-D Feel free to make the drums louder. Or write a proper feedback-based drum synth (have a look at render_function in Generator.cpp for this). If you do add anything, please email me your shit! This is now licensed under GPL3. enjoy. meaty / Approximate. giles@spacepigs.com