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( info )

Oh dear. I'm tired. Very, very tired. Which explains why this intro
is somewhat unfinished. Arrived WAY past the deadline and hopefully
manages to stir up some juice in the audience. The way it wasn't
supposed to be. Bugs remain, as does the code that dumps a shitload
of garbage in the directory. I don't care right now. I will care in
a couple of days. Watch out for the final!

In the meantime, ignore any bugs you may find (no, they're not bugs,
they're FEATURES).

Addendum: This is the Less Ugly Compo Version :) .... It fixes a couple
of the aesthetical and aural bugs. It still doesn't work with
Win95 and with < 24mb memory, though. Also, the sound seems
to screw up and skip sometimes on a couple of systems. Since
it works fine with us, it's hard to fix...Forgive us.
Also, currently our domain "quad98.net" doesn't seem to work.
When you read this it should be fine again, though.

Thanks to Goblin/Xtatic for the logo. He's really cool. And Australian.

-- Sagacity

( major events in human history )

1995: Quad arrives!
The team consists of Sarix, Skin, Whizz-Kid, Necronomicon and
Soundmeister.
1996: Quad tries to impress people at x96, but fails miserably.
"Kamikaze" ends up in 8th place, out of 12.
However, G-Day and Darth Vader seem to be impressed, and
they join.

After the summer, Sarix becomes an irc-freak and meets Morgue,
who promptly joins.
Feeling not at all defeated, Quad tries again at biz96!
This time, Low Profile/Arcamax and Zest/Spirit try to boost
the quality of the demo. It shows, because less people fall
asleep during "Perception", and Quad brings home the 6th
place prize: nothing.

Necronomicon also enters the raytrace compo, and wins 3rd place.

After this, we force Inopia to join Quad by threatening to
beat him up on a regular basis. He accepts.
Soundmeister had to go, together with Morgue, due to low
activity. In the meantime, Darkxceed also joins.

1997: Barely recovered from last year's attempt at X, Quad tries
to shock all people with "Addicted". Slight problem: Statix
releases 303. The fact that our demo also crashes the
partymachine didn't help either. No prize. Again.

Necronomicon also enters the raytrace compo, and wins.
Arzamas also wins the musiccompo with "Organic".
Darkxceed ended up 9th with "Ya'r Mine".

G-Day decides to join RBi, and leaves Quad. (which sucks)

Just before Wired97, Quad foolishly decides to build a 64k
intro. Extra coding muscle is needed, so Sagacity joins as
a coder. Obviously, this didn't help, and we decide not to
finish our 64k. After we saw JiZZ, we're glad we did.
However, after seeing JiZZ on Jace's PC, Inopia decides to
code a 64k intro together with Deadline/EFC. It is called
"Phystix" and ends up in 4th place. No prizes. Once more.

G-Day decides to rejoin Quad, while staying in RBi. (which rules)

Arzamas leaves Quad, due to lack of time. And, (if you're
still with us): Buckshag also joins Quad, as a graphics
artist. He's now a coder. (we're just as confused as you are)

We get a little fed up with not winning any prizes, so we
decide to kick some ass. "Focus" is released at Biz97 and
promptly wins 1st place. We are amused.
Also, continuing their partycode adventure, Deadline/EFC and
Inopia code "Onfris" - a "different" kind of 64k intro.
Sagacity (you know, the coder) slaps together some music in
10 minutes, and the intro wins 2nd place. It has acquired
cult status in The Netherlands.

Necronomicon also enters the raytrace compo, and wins.

Focus seemed to be a little out of focus on most computers,
but a final version is quickly made. It only crashes at the
end, now. (coders, can't live with them...period)

[quad coders' meeting]
Sagacity: "LowRes is coming up in 8 days."
Inopia: "Oh, take these effects. Have fun."
Sarix: "We'll never be able to produce a demo in 8 days!"
After which "Process" won 1st place at LowRes97.

Necronomicon doesn't enter the raytrace compo.

Ever since Wired97, Deadline/EFC wanted to join. And since
he has become a damn fine coder, he joins after LowRes.
Hurrah.

Darth Vader didn't do anything since "Addicted", so he left.
We still didn't have a 2d-artist, though, so Cyclops joined!

Then, when everybody is happily celebrating christmas,
Aap/Acme asks Sagacity to code a demo for TheParty7. It is
coded in two days (and thus not extremely optimized) but it's
finished. Even Sarix and Inopia join in on the fun.
It was then quickly sent to Aars (grin) where Multiplex/Sense
didn't have any disks on him, so the demo didn't enter the compo.
The demo WAS released, though, so everyone has seen it by now.
It's called "Forever Drewli..ehr, Dreaming", by the way.

1998: Barely recovered from what was 1997, the posse decide to do a 64k
out of sheer madness. Since every other Quad coder is busy doing
BSP-Trees at some hotshot game-company (or simply too drunk to do
anything...grin) Sagacity takes on full responsibility, but still
manages to have Sarix and Inopia doing quite some work! Darkxceed
even joins in on the fun with his 303-generator. Oh, how we like
coding. The intro is called "Erratic", and it completely KICKED
TBL'S ASS! :) ... It was the #1 intro at Ambience, and we really
enjoyed winning. Again. (grin) Cyclops also hands over his picture
and G-Day wins 1 of a total of 6 t-shirts with his .XM "Say Nice
Things".

Somewhere in April there's a SnelKootCompo (KwikKodeCompo) at
#nlcoders. "Create a game in 100k", they say. Sagacity likes it.
He wins with "Virtua Pong", which is as bad as it sounds. In 61k.

Meanwhile, Buckshag is very busy with his game (which should
kick some ass when it's released) so he leaves Quad to focus on
that instead. We wish him good luck!

Our homepage is online! G-Day seems to be as good at web-authoring
as he is at composing (form your own opinion). You can find our
homepage at <http://www.quad98.net>. Alternatively, point your
browser at <http://kournikova.quad98.net> and have a laugh.

After all that, somewhere in May, we force a couple of people
to join us. Somewhat reluctantly, they add theirselves to the
team! They are: Samsam, who's going to pixel more than is good
for him and Breed, who's going to model more than is good for
him. Obviously, there's no stopping us now!

( posse )

handle         real name                task            characteristic

breed          hmhmhm dali              modelling       hungarian (ofzo?)
cyclops        arno vanbeginne          art             belgian
darkxceed      bart veenstra            music           fast
deadline       alex bartholomeus        code            vague
fat pacifist                            art             swedish (ofzo?)
g-day          franklin van velthuizen  music           sleepy
inopia         niels brouwers           code            alternative
necronomicon   duy nguyen               modelling       talented
sagacity       roy jacobs               code            strange
samsam         svein myhrer             art             norwegian
sarix          john-pierre verhagen     code            lactose-tolerant
skin           bart pustjens            organizing      huge

to contact the posse, mail to:

breed             breed@quad98.net
cyclops           cyclops@quad98.net
darkxceed         darkxceed@quad98.net
deadline          deadline@quad98.net
fat pacifist      fat@quad98.net
g-day             gday@quad98.net
inopia            inopia@quad98.net
necronomicon      necronomicon@quad98.net
sagacity          sagacity@quad98.net
samsam            samsam@quad98.net
sarix             sarix@quad98.net
skin              skin@quad98.net

really difficult e-mail addresses, these.
also: visit our homepage at "http://www.quad98.net"

. for general quad things, mail to skin .
. for complaining about buggy code, mail to sarix .
. for win32 problems, mail to sagacity .
. for other things, mail to the others (go ahead, make our day!) .

( last batch of releases )

phystix.zip       Intro: Phystix, at Wired'97 - 4th place
onfris.zip        Intro: Onfris, at Bizarre'97 - 2nd place
armaged.zip       Pic: Armageddon, by Necronomicon, Biz'97 - 1st place
qd-focfn.zip      Demo: Focus (final), at Bizarre'97 - 1st place
qd-procs.zip      Demo: Process, at LowRes'97 - 1st place
qd-errat.zip      Intro: Erratic, at Ambience'98 - 1st place
qd-pong.zip       Game: Virtua Pong, at SnelKootCompo2 - 1st place

if you're hungry for more (haha) you can grab the above (and more)
releases at our homepage "http://www.quad98.net" or at
"ftp://skynet.stack.nl/pub/demos/quad"

( those group greets )

. do not think we are hindered by order .

green,trepaan,tbl,universe,metabolic,cronix,SuccesS,s4b,nostalgia,jello,
subsonic,tsd,fudge,image,symptom,metabolic,jinx,blup,tbe,tse,xtatic,
new order,trancefusion,absence,kfmf,tmatic,fade,cheese,maroon,unknown,
efc,tuhb,metabolic,analogue,astroidea,paranoid productions,metabolic and
de kontvlokken posse.

( those personal greets )

Mucho gracias to Kenetic who's put quite some effort in doodling up
that ascii-logo you can find at the top of this very document.

( troubleshooting )

what? our demo contains BUGS? you insult us, Sir.
still, if it doesn't work, try booting with just HIMEM and your
soundcard-drivers. if you then get a message saying you're going to
get a fakemode, try running UniVBE as well, since your videocard
does not have VESA 2.0 support as a default. you can get it from
www.scitechsoft.com, I think.

if it still doesn't work, wait for the final. (don't kill us)

( fun facts )

right now, I have absolutely no idea which facts I could tell you.
and if I could, they probably wouldn't be funny.
hm, maybe next time.

( closing words )

quad - we have explosi...the future has an attitu...oh, never mind.