Surprise! productions
presents:

S∙T∙A∙R∙D∙R∙E∙A∙M
- a dentro for our next demo -

System  requirements:  a 80286 12Mhz (or better), a
VGA  with  about 2000 chr/ms (tested with SPEEDCOM)
and an AdLib compatible Soundcard (optional).
(Although  it even ran smooth on a 386SX-16 with an
725 chrs/ms OAK VGA (juck!)...)

The following files should be in the archive:

Intro.EXE............The intro itself
Intro.NFO...................This file
File_ID.DIZ..........File description

Well. There it is. This is Rick Dangerous typing in
some words of explanation for our latest product.
It is a little intro for the intro-competition held
at Assembly '93.
The  only  purpose  of  this  thing is to tell you,
first  of all, that we are still alive down here in
Austria, and, secondly, that we're planning a major
attack on the demo scene.

This attack will be in form of our next demo, which
will  be  called:  'The  good, the bad & the ugly'.
This  demo  should  be  released  somewhere  around
autumn or winter 1993.

The demo will be done by the infernal trio:

Rick Dangerous
Peci (our new coder)
Antibyte (a member of Scoopex / Amiga)

We're planning to add a whole new dimension to demo
coding. We've achieved some very astonishing
effects by some totally unknown capabilities of the
VGA.  These functions will be a major boost for the
whole  demoscene.  For  example:  using  our little
tricks, even such glorious demos as:

Crystal Dream I & II, Unreal or Panic

would run (at least quite a bit) smoother and nicer
even  on  slower  machines. Of course we in S!P are
willing  to  share our knowledge with all the other
PC-coders,  but  we'll reveal all those tricks only
after th release of the demo ;-)

Anyway, now I've told you enough about what we will
do, let's get to what we have allready done:

Here  are  the complete and (very) detailed credits
for 'Stardream': (in order of appearance)

Musicsystem......................JCH / Vibrants
Soundtrack....................Laxity / Vibrants
Coding, design...................Rick Dangerous
'Surprise! presents'-font......Rookie / Upfront
Stardream title picture.................Maestro
Small 8x8 font..................The System Font
Features-font................Deluxe Paint II PC
Round picture...........................Maestro
Big S!P logo............Vectorfont / Pagestream
Sinusscroller font........Red Sector Demo maker
other poor graphics..............Rick Dangerous

Well.  To  say  it  loud and clear: I do know, that
this  dentro  isn't  anything  to wipe you off your
feet,  but  I  simply  wanted to have something for
Assembly so I hammered this intro together.
I  only used OLD routines I had developed years ago
but never published.
This  shows  for  example in the fact, that most of
this stuff runs in 16 colors, which means it's been
developed in my EGA-days (grin)....

But  still  I  think that 'Stardream' is worth wat-
ching,  simply because of the beautifull soundtrack
and the pleasent design.

We in Surprise! productions are glad to welcome our
latest member:

- Ruin -

He's  our  first  (and  for the moment only) member
from Finnland.

If you want to contact me for any reason then write
to the following adress:

Erik Pojar
Siegfriedgasse 55
1210 Wien
Austria, Europe       Phone: +43 1 2154457

DON'T write 'Rick Dangerous' on the envelope.

We're  always  looking  for new members, especially
from Germany and Austria! So don't hesitate to con-
tact me today! Simply include a sample of your work,
either gfx, sound, or coding!
In German: Also Jungs! Ich weiß, daß wir all diesen
Skandinaviern zeigen können, wo der Hammer hängt!
Warum tun's wir nicht mit vereinten Kräften?

Some words concerning letters: I simply love to get
letters, so don't hesitate writing to me. In fact I
got quite a few letters after the release of Copper
and  I  really  liked  that.  I'm sad to say that I
couldn't answer all of them. That's not because I'm
some  sort of arrogant asshole, it's simply because
I ran out of time.

So  I'd  like  to thank all guys who have sent me a
letter but never got a reply:

THANK YOU! (don't be mad at me.)

One  last  thing.  Please don't send me any letters
which go more or less like this:

"I've seen  xxxxxx  by  you. It's very nice. But I
don't know how to do this or that.
Please send me your VGA reference, or simply
teach me how to code.........."

If  you or your company is in need of a commercial
demo/intro/game/anything  else,  don't hesitate to
contact me, and I'll give you a fair deal.

That's  about  all  I wanted to say, the only thing
that's left is to send some personal greets:

(no order)

Jens Christian Huus / Vibrants
Xerox
Red Scorpion
Firefly
White Shadow / REN
Rich Geldreich (Zeek / REN)
Arjan Brusee
Luke
Spike
Burning Chrome
J.O.E.
GORE / FC
Green Jester
Moleql / Extreme
Charp / Skull
Darkness / Imphobia
Red Devil / Syntagma
Captain Bit

Signed, Rick Dangerous