REVELATION I
no. 3 GRAVITY '97 (OPOLE-POLAND) 64kB intro

1.2. INTRODUCTION

If you are so stupid (let's say smart :) ) to read that crap, i've got some
comments for you. Just to begin with, you wouldn't see that proggy without
those people:
Coop	      : great code (player, extender, infinite zoomer,
some other glass-zoom-rotator or whatever)
Case	      : he convienced me to be a member of that group and
convienced Blaze to do some music
Blaze         : MSX
Rommel	      : uhmm..., what did he do ? yes, that's the guy who
did a lot of desing and gfx ( :) )
Me	      : the rest (effects till that babe picture).

This is an after party version with some minor features added and some minor
bugfixes made. This is the version we could present at the party but due to
lack of time we didn't do it. In fact it took me like one and half hour to
prepare it to a state it's in now. The rest of bugs remains unfixed cause
it's like 2 a.m. and i hardly slept yesterday and day before yesterday and
besides, to tell you the truth i'm a bit sick seeing the intro again and
again. If you wonder where that name came from i can try to explain it:
we had no slightest idea for the name of our intro so i named it after our
group's name. Besides i find cool that manner of nameing things (like one
great music band did with they albums :)).

1B.1. REQUIREMENTS

Pentium II 233Mhz, 64MB RAM and so on, so on... . To tell you the truth i
have no slightest idea of requirements, the fact is that it runs on my shitty
computer (P100, 16MB, some gfx card) and on Coop's 486DX4 100, 8MB. But...!
There's only one condition to watch that presentation:
YOU MUST HAVE A ROCKING&ROLLING GUS!!!.
And one more thing it requires VESA 2.0, too (if you experience some problems
with gfx try running the intro with a -m or /m option, it will run slower
but there would be greater probability of avoiding gfx crashes).

15.21. WHO WE ARE

You know who we are, we are just like you reading that stupid text. In fact
some guys listed in the section 1.1. are members of a quite new group called

REVELATION

I'm not sure but i think it was founded by Thorin (Equalizer BBS SysOp) in
1997. Somehow i was asked if i wanted to join the group, so i joinded and so
did Coop. For group details contact Rommel, Thorin or Case. As usual i could
do some list of our members, but i'm not sure whether i know them all :) :

FRANCE:

Thorin    BBS SysOp
Babyloon  coder
Ntsc	   gfx
Axxel	   gfx
Shazz	   music

POLAND:

Case	organizing, PR, and stuff like that
Blaze  music
Coop	mighty coder
Cliff  (al)mighty coder :)

FINLAND:

Rommel	organizing, gfx (!)

RANDOM NOISE

OrangeNooonPulseCubicTeam&SeenRageEmfFutureCrewVistaComaCNCDTBLDoomsday

ExmortisSubliminal#codersCaseCoopCliffRommelBlazeMelonDesignUnrealpascal

BartesekJamnikTRSILogrusSuspend!(big10x4comp!)PitBullPLtherestwelovebut
forgottomention.....

hey! you too consider yourself greeted!

DISCLAIMER (hahaha...)
we take no responsibility for any result of that intro, so beware !
(it may crash your HD!) (dont't belive that, it was written by my alter
ego)

TOTAL CHAOS is that what's party- and nite-before-party-coding is about!!!
For any comments or questions or if you are a cool gfx man wanting to join
Revelation mail to:
pzogal@cyber.ict.pwr.wroc.pl

Cliff