BiTL PRESENT:

intro contribution on PARADOX 2K+1

Hello, PC-fans!  This my second intro and it also coded on pascal,
and also in  OLDSCOOL style,   but to my  mind this intro  have more
interesting scenes coded in best traditions demoscene beginnings 90th.
Intro compiled  in real-mode with used only instructions 80386, 80287.
All parts used  unchain4 modes 320x200 or 320x400 res., 256 color and
all parts  make 70 frames per second (with wait vertical retrace)  on
Pentium 100 (sucks, i know :). For this intro i coded quite good algo-
ritm rotate-proection  3D-vector on asm use in main 8087 instructions,
this algoritm applied on part "Fractal Tree"(1500 plot + 19 polygons),
"3D morph" (4000 (not modex trick :) plot + 18 polygons) and "Greetz".
In 3D object part  (with colour background)  for move background used
only change VGA palette (Funny, yes?).
Final picture drawn by me in Autodesk Animator 1.3,. it was possible
to use as an emblem of PDX? :)

·             ■ REQUiREMENTS: ■              ·

=im recommend:=
P100, fast VGA, 550Kb of base mem
·SoundBlaster Pro for great tune by Purple
Motion

-=No windows!, only pure DOS=-

SPEAKING BiTL
The purpose of creation by this of intro was idea to stop the tendency to
growth of the hardware requirements on demoscene of Russia and all world.
I very much am disturbed the fact, that on change of art of programming
comes faster computers. Whether is a lot of among the modern democoders
will be those who could coded what be on 286-386? I know, many people on
the scene are disturbed this problem.
PIII, 128Mb RAM, TNT2, WINDOWS, DIRECTX, OPENGL - all this good but is
impossible to forget and about elementary optimization...

GREETZ  GREETZ

RUSSIAN  │ SANDS         -  Guys, continue to make what make
THROB         -  i wait new demos & intros :)
NEONRAY
T-REX         -  big hi all members!
HRG           -  till now sometimes i re-read "Harm"
ACCEPT CORP.  -  would like more PC-releases
·       PROXIUM

WORLDS  │ REPLAY  ─   MOOTORI  ─   ORANGE   ─   HORNET

PYRODEX      - your intros on MRS2001 GREATEST!
SUNMAN       - hi! =)
SPINE        - Hi, remember me? :) How are u?
PHANTOM LORD - Greetz to demoscene of Armavir city
MANWE
SONK         - privet muzhik! :)
DiLeTANT     - Sanx for co-processor's documentation

CODE, GFX, FONT:          ·            MUSIC:
BiTL (ungrouped)          │      Purple Motion / FC

for contact:            │   chip-tune from first music
ALEKS_GS@YAHOO.COM         .   disk by Future Crew (1992)