An Intro by
«░▒▓ REAL-TIME ▓▒░»

22 August 95

1.                             WHAT'S IN ?

This file contains informations on  how to run this intro, and other
less  important  subjects. So  if you have any problem to make 'No Limit!'
perfectly work  on your computer (I hope this won't be the case !), please
refer to the next paragraph to find the solution.

2.                            REQUIREMENTS

Because of the continuous raising  of computers' power, particularly
in the world of demos, you can't expect  this production (and other recent
ones !)  to run  in good conditions  on a slow  machine. To  appreciate it
fully, you need more precisely :

- at least an i486DX processor; a 486DX2 is recommended.
- a local bus or PCI VGA graphic card (no SVGA needed).
- a numeric coprocessor (no problem if you've got a 486DX or better).
- approximately  580 Ko of low memory. If you don't  have them,  a message
will tell you  to try to remove some unnecessary thing  from your config
(Doskey, mouse, ...).
- it's possible to run this intro with or without any memory manager, such
as EMM386; but don't forget  that those programs slow your machine down.
So if you don't really need them, get rid of them.
- a sound card isn't necessary to run 'No Limit',but strongly recommended!
The  card  is detected  thanks to  the ULTRASND  or BLASTER  environment
variable ; if it is not present  in your AUTOEXEC.BAT  file, it won't be
found ! (as a consequence, there won't be any sound). And if you want to
remove all cards without modify your config files, just type :
'SET ULTRASND=' and 'SET BLASTER=' before running the intro.

'No Limit!' has been successfully tested  on several computers, from
486 DX2-66 with VLB ET4000 up to Pentium 90 with PCI Cirrus Logic, with or
without EMM  and various sound cards (none,SB Pro,GUS Max);  notice though
that you try it at your own risk, and that  we are not responsible for any
damage which could happen.

If some parts  of the intro  seem to be slow , it perhaps means  that
your  computer  is not  powerful  enough  or that  you've got  a really bad
graphic card. If you are using  SB support, try to  remove it to accelerate
the show.

Last point :

we're fed up with all those demos  where it's impossible to skip one
part when it bores without going back to DOS  or even sometimes re-booting
the computer. You can so press ENTER whenever you want to jump to the next
part (but don't use it the first time : the whole intro is only about four
minutes long !), or ESC to quit. When jumping  from one part  to the next,
the music remains synchronized.

3.                              CREDITS

Code & Gfx           : MYTHOS
Sound System & Music : MYTHOS
Lzh routines         : SCARFMAN

Total : approximately 13 000 lines of  ASM source (not too much, in fact).
This intro is mainly made of Phong shaded objects,because I wanted to show
how it really looks (there are actually too many demos saying 'Phong here'
and 'Phong there' where it's only some kind of modified Gouraud...).

4.                              RELEASES

'Real Time' is a young group (with old guys though, 23-24 years old)
with only two coders, and some help from two musicians when needed. So,our
'pieces of art' are not very numerous :

* Way To Finland (Demo - 1,8 Mo - 08/94) : made for ASM'94. SB only.
recommended: 386DX40 or better. lasts 12'.

* Delay_Pt       (4 Ko intro - 08/94) : poor contribution  from Mythos  to
the 4Ko ASM'94 compo (in fact a modified part of WTF.)

* Mountain       (4 Ko intro - 08/94) :  Scarfman's  contribution  to  the
same compo. Great, but doesn't work with all cards ( get
an ET4000 !).
NB: These two 4Ko intros are released with Way To F.

* Revenge        (64 Ko intro - 12/94) : our contribution to  The Party 4.
Came 9th. GUS support only. 5'

* Goldorak       (Demo - 2,1 Mo - 07/95) : 1st place at SIH'95.
GUS support. 5'30"

* Goldolzh       (Demo - 1,2 Mo - 08/95) : packed version of Goldorak.
SB support added.

* Revenge2       (64 Ko intro - 08/95) : Revenge update.
now supporting GUS and SB cards.

* No Limit!      (64 Ko intro - 08/95) : our contribution to the Wired 95.
GUS & SB support. 4'
(firstly planned for the cancelled Saturne 3 in Paris...)

If you are reading  this file  (sure you are !), you've  already got
'No Limit!' ;  you can find  'Way To Finland' on DP-TOOL Club's  CD ASC 18
(French people will understand what I mean), or on the Assembly'94 CD Rom.
Some of our productions are also on ACE Demo Collection CD Rom #2.

But the best way to get them all is to call :

A.C.E   (France)   :  +33-1-4588-7548
+33-1-4588-8809

or    DUNE    (France)   :  +33-1-4702-2597

5.                              GREETINGS

Our greetings go to (in alphabetical order) :

* BYTEAM
* CASCADA
* COMPLEX
* DUST
* EMF
* FUTURE CREW
* IGUANA
* IMPACT STUDIOS
* IMPHOBIA
* INFINY
* LEGEND DESIGN
* LEGO-SYSTEM
* NOOON
* ORANGE
* PRIME
* PSYCHIC LINK
* REALM
* REALTECH
* THE COEXISTENCE
* TRAN
* TRITON
* VALHALLA
* WILD LIGHT

6.                          PERSONAL GREETINGS

We also want to say hullo ('coucou' in French) to :

- our sisters and brothers.
- The 'Père Denis' (who forced me to finish this intro !), his  girlfriend
Véro (and Nathalie too).
- Seb, Karine, the 'Père Moulun', Samy, P.A., Bob, and ... the others !
- Rachel, Rebecca, Morgan, and all pretty girls who helped Real Time a lot
by letting the two coders alone  in front of their computers  during the
finishing of their studies...

- Walken / Impact Studios
- Gandalf / Infiny
- Seyda / Realm
- Bisounours
- Manutoo / Lego-System
- Pollux / Olympus

THE END

In case you want to contact us, for example to give us some money :)
or some support :( , a simple way to do it is to write to :

MY Frédéric (Mythos)                 VAGINAY Alexis (Scarfman)
Bd du Gravier A                      route de Lure
03300 CUSSET - FRANCE                70200 LYOFFANS - FRANCE
(+33)-70.98.90.50                    (+33)-84.63.12.62

You can let us a message on ACE (see 4.) too, we'll try to answer as
soon as possible  (there may be  some delays, due to the fact  that we are
doing our national service :( ).

Mythos (writing)
ScarfMan