- -> T H E <- - _ _ _ __________________________________________ \\\\____ \_ _______ \_ | \_ | \____ \____ \_ | _| _| __)_ _| _| \_/ | | | | | _| | | \_ \_ | | \_ \_ | | | | | | \_ | .... .....| | | | | | | | | | | | | | |. . ..............: : ..: |___.:|___.:|__|.:|__|.:|___.:|___.:|__|.:| : : :..: : `--' `--' `--' `--' `--' `--' `--' :...: :... : _____ ______________________________ ________ _ _ _ : ................. \_ |_\____ \_ \____ \____ \_ _____ \_ \_ ___//// : :... : : | __/| _| _| | _| | | | \_ | |__| __)_ ..: : : ...: :. | |__| \_ \_ | \_ | | | | | | | | | ..:.. ...: : :......: | | | | | | | | | | | | | | | | : : : : .:... |___.:|__|.:|__|__|.:|__|.:|___.:|___.:|___.:| :...: : ...:.....: : `--' `--' `--' `--' `--' `--' `--'iC! : : : .:. ..:.. ................................. ..... ..: :...:..: :. ...: :. : ..... ......: ..:..:... .:.. .:.: :.:. . . .: :.: :...: :...: : :..: :....: The TBT demo group FAQ Q0. Which is the story of TBT ? Q1. Which are TBT members ? Q2. What TBT released so far ? Q3. What are demos, anyway ? Q4. How can I contact TBT ? --------------------------------------------- Q0. Which is the story of TBT ? A0. In a cold night of October some guys on #demoita channel led by Swan, decided to form a group called The Bermuda Triangle. These guys were Swan (coder), Matley (musician) and BitStorm (coder). They went together to make an intro for an Italian BBS. But this project turned to a more loaded decision... to make a demo group... they chose the PC and started working on the intro. Then Matley caught ZioBit, a free-lance coder who was talking on #demoita. Matley asked him to join TBT and he accepted the offer, so they were 4. Then, the next night Matley caught on the undernet IRC server two brothers, Alcar (an artist) and Jazzy (a musician). Meanwhile Dixan, ex-DNG, ex-varajagagagagna (or how damned it should be written) was thinking about joining TBT. Next, he did so. Base8 (an artist/coder) decided to co-operate with TBT while keeping himself independent. TBT was made up of 8 guys now. Swan was also the organizer, but most of the work was done by Matley. In those dog days another italian group died, the NiGHT ViSiON crew. Ice asked TBT to join him, with Crusher, Jovi and Tomastik. An internal round-table was held and TBT decided to join Ice (ascii artist). Next, Matley while was talking with Ice about 'The Trip' (the italian demo party which will be on 11st-13rd April, 1997) asked him what the NiGHT ViSiON guys that remained are doing... Ice re-did the original request... to join also Crusher (coder), Jovi (sysop) and Tomastik (musician). Matley asked the members who were on #bermuda what to do... they said yes. TBT was made up of 12 guys now. But Killer Loop (coder), a friend of Swan who was in Glamour, was thinking about joining TBT. Swan tried to persuade him but he chose to remain the same as before. Now, the group is a little changed... Swan is no longer the organizer and Matley took the empty position, Ice is an organizer, too. Dixan also joined 'The Spinning Kids' another Italian demo group but he didn't left TBT. Enfis (coder) joined TBT, going for overkill with its under-construction 3d Engine, then Jova (coder) which was known by Amiga fame joined. Spirit (coder) joined together with Terminator, too. Spirit was also in Chaotic Visions, another italian demo-group. But the good times don't last forever. Enfis left with Base8 to form another group. His 3d engine was lost but Jova took the opportunity to make it and Jovi was kicked out. But the group wasn't all that. Flagman (artist), an ex-Divina guy joined, showing some great samples of his work. Now TBT is full of coders... we can sell'em for a nominal fee per piece :). But remember... TBT got his tribute on Deathstar's world-famous demo "Claudia" which won the Mekka'97 party. Look to the greetings... see those three letters: 'Tbt'? No? Then go to a good doctor :). And now the legend continues with 'LIFETRONIC', a 64k intro released at TIG 1997... We came #3... out of 4 intros... :( Control Unit won, followed by Spyral and then... LIFETRONIC ;). Not too bad, Crusher showed the intro before the votations to Randy/Ram Jam, Pellicus/Japotek, Killer Loop, Zero Cool/Tequila, Dr. Kappa/Spyral, Enfis/Medieval and Technolord/Chaotic Visions (as Crusher remembers). Except Technolord who didn't judge, all of them liked that... The Japotek guys applauded once the intro finished and that worthed more than the Zip Drive which was the prize. Crusher thinks that the main attraction of the intro was the original Commodore 64 loader sequence, which was emulated in every detail (sorry for the huge borders :( ), but surprisingly enough, those heavy-duty coders didn't knew how Crusher did those decrunching bars on the VGA border... A bit of satisfaction :). After all, this two-weeks intro got a great feedback by those "quality" sceners, at least. Matley came #10 with its multichannel module. #10 out of 25 :) and Swan came #9 in the graphic compo. That's all for now... Go further and enjoy the show ! :) --------------------------------------------- Q1. Which are TBT members ? A1. The members are (in alphabetical order): Alcar Artist BitStorm Coder Crusher Coder Dixan Musician Flagman Artist Ice Ascii Jazzy Musician Jova Coder Matley Musician Spirit Coder Swan Coder & Artist & Ascii Terminator Coder Tomastik Musician ZioBit Coder --------------------------------------------- Q2. What TBT released so far ? A2. Here comes the list... A Big Sky TBT-ABSK.ZIP #10 at the TIG 1997 Multichannel compo XM Tune by Matley Lifetronic TBT-LTRN.ZIP #3 at the TIG 1997 64k intro compo Code:Crusher/GFX:Base8/Music:Dixan QKP TBT-QKP .ZIP #9 at the TIG 1997 Graphic compo Picture by Swan You can find them at USS STATION, the TBT WHQ, mantained by Terminator. Call now ! +39-2-3574125 from 22:00 to 7:00 CET, 7 days a week. --------------------------------------------- Q3. What are demos, anyway ? A3. Taken and adapted from alt.sys.amiga.demos FAQ (done by H0l): >> Demos, (short for 'demonstrations'), are executable programs created >> purely for art's sake, featuring impressive or spectacular >> audiovisuals. Demos are not actually functional or interactive, in the >> main, but then nor are portraits, or CDs. Perhaps you can think of a >> demo as a music video on a computer, but with equal emphasis on the >> visuals, the music, and the code. It's something to watch, enjoy, and >> marvel at the creativity of. Demos can be beautiful. :) >> Please note that the PC Demos FAQ is contained on the "PC Demos >> Explained" page at: >> http://www.cdrom.com/pub/demos/hornet/html/demos.html Thanks (and credits) MUST go to Simon Carless, a.k.a. h0l. He can be contacted at: hollywood@kosmic.org --------------------------------------------- Q4. How can I contact TBT ? A4. Here is the list with all the E-Mail adresses. Alcar and Jazzy laheys@gateqnet.conecta.it BitStorm gdalbore@cisea.it Crusher pippo_baudo_@hotmail.com Dixan dixan@freenet.hut.fi Flagman fm@tau.it Ice tarantula666@hotmail.com Jova jova@asisud.net Matley matley@www.teknet.rgn.it Spirit r.calcinelli@feltre.nettuno.it Swan swan@ats.it Terminator rudy73@geocities.com Tomastik nardia@dada.it Ziobit athreyu@arpnet.it [That's the end of the file (as we know it)]