."How did you get so big, how did you get so strong, how did you get so hard,  .
.                                                    how did you get so wrong?".

.                                 Dragon                                       .

.                   - an aboriginal Core Image production                      .

."You had them all on your                                                     .
. side, didn't you! You had to covet what was mine, didn't you! DIDN'T YOU!"   .

Things you'll need to run Dragon:

A 386 computer (486/66 recommended for it to run in every frame)
Some memory (620kb base and 32M XMS recommemded)
VGA-card and a monitor (8M 64-bit VLB/PCI rec:d wt. 17" ADI 4GT)
Keyboard (Keytronics 102AT/E recommended)
Gravis Ultrasound (tm) (optional, but STRONGLY(??) recommended)

You just type 'DRAGON' and press <ENTER>, after which the intro will begin.
One single <ESC> will send you spiraling down to your OS. And remember, oh
traveller, EMM and such things suck, they slow you down... but they do not
affect Dragon otherwise, so feel free to use them! Ignore the shitload of
bugs, will you? If the intro crashes on your shitty computer, pay your
friend a visit.

Credits of this intro:

Code Programming ....................... Demilich and Primarch
GFX Drawing ............................ Wisp
Chiptune Composing ..................... Breeze
Design Designing ....................... Core Image

Coding credits in detail:

Glenz'Whip'-thingy ..................... Demilich
Plasma Tube ............................ Demilich

Vectors ................................ Primarch & Demilich
Plasmas ................................ Demilich
Player ................................. Robban/Cascada
Heavy modifications to the player ...... Primarch
Unification ............................ Primarch & Demilich

For greetings, take a look in the COREIMG.NFO-file.

In Herning, Denmark, 29.12.1994. Signed, Breeze / Capacala & Core Image

"And remember: Don't Try This At Home"

You are standing in a graveyard. The  moment of  the Last  Doom begins. The
graves are opened.  Shadows are abound. Earth is trembling.  The church near
the graveyard quakes with fear. Shadows concentrate on the church.  Not more
than one  of the two pointers  on the church clock remains.  It is no longer
pointing out the time, than eternity.
A noble figure filled with pain descends onto the altar from the height. He
is Christ himself. He brings with him the message of eternity.  The shadows,
the dead, cry out to him: "Christ! Is there no God?"
He replies: "There is nobody."
He continues:  "I went through worlds,  I rose up to the suns  and flew with
galaxies through the frontiers of space, but there is no God. I descended as
low as is possible for one to cast his shadow, and I shouted: "Father! Where
are you?"  But all I heard, was the eternal storm, which is controlled by no
one, and the magnificent rainbow of characters hung above the void without a
sun which was the source of it, and it dripped into the abyss.  As I went on
searching the  Divine Eye in the trackless space,  I found only a bottomless
eye pit staring at me. Shout, ye guttural voices, shout asunder the shadows,
for there is no God."
The dead children  are awakened.  They swarm into the church and before the
altar crying:"Jesus, do we not have a father?" He replies, with tears in his
face:"We are all orphans, me and you. We have no father."
Harsh voices fill everything.  The universe with all its shadows dissipates
into a night forever. Suns go out like mining lights and galaxies like veins
of silver. Nothing more exists.

. f r e e l y . t r a n s l a t e d . f r o m . a . f i n n i s h . t e x t .