anthrax mango this 64k intro participated at summer encounter 98 in denmark. enjoy. credits graphics jan code scale music (unknown) player pascal (mxmplay) pmodew daredevil and tran le-pack scale vesa kit submassive/cubic team beta-testing muad'dib/blasm, xi/qubix and qute/qubix technical info . the vesa routine halts if you select a non-existing color depth! . scale's linear executable compressor (le-pack) is used for smaller size . the particle object consists of 4481 particles of 8x8 pixels each . no time for code optimization - sorry! . the 32bpp zoomer used is a fixed point bilinear interpolated zoomer . all the textures and sun-flares are generated . the intro works well with matrox millenium i, matrox mystique and tseng et6000 cards, but it doesn't work correctly with a matrox millenium ii (at least not at the one tested!) . if you have problems making the intro run or find any bugs, please email scale right away! requirements: . approx. 8mb of free memory . a fast pentium pc (intel perferred - we use the fpu a lot!) . 32bpp or 24bpp gfx card (use univbe with matrox cards!) contact us via email scale@homemail.com jan_mango@hotmail.com mango.dk@writeme.com (may not work any longer!) or snail-mail jan for gfx-swapping mango kronens kvarter 2c 2620 albertslund dk-denmark check out our www site http://mangoscene.home.ml.org greetings ravian/jello, jmagic/complex, echo/fudge, craft/fudge, solon/fudge manchild/fudge, juggler/xtacy, django/xtacy, reptile/astroidea melan/astroidea, mrz/astroidea, tsc/astroidea, nix/tbl, virne/coma statix/psychic link, slyde/blasphemy, rbecue/purple, thorsten/purple vipa/purple, frigo/ribbon, slide/polka brothers, merge/polka brothers maf, unreal/pulse, pearl/passion, blackaxe/kolor, depth/sol, qute/qubix xi/qubix, muad'dib/blasm, beeblebrox/blasm, funnel, sh0dan, adrian curion, eckart, kalms, marie, lucas, julius, lasse, malcolm x, cobra rezen, zeus, wreko, zteel, facet, made, jets, dreamer/sublogic&tpolm frenzy, goblin, dfj, atx, monz, pupu/urinate, gaffer, cremax, motive raven/tpolm, probe/tbl, sagacity/quad, samsam/quad, badpixel, highvolt #demoscene, #dk-scene, #coders pascal (mxmplay), tran & daredevil (pmodew). thanks to: the prone crew for giving scale some hints on the colors qute/qubix for helping out with some bugs in the texture generator xi/qubix for helping out making the intro work with a matrox mystique Extra special greetings from Scale to Kir - you made it possible... i love you!