Betamax v1.1

Hi Folks !

This is the first update of BETAMAX.
Only some new enemy-waves - nothing special or big.

Here's some info about the game:

It's written 100% in Assembler (Real Mode).
The Music is composed with 'Surprise! Adlib Tracker V2.00'
The program is meant to be run on a Pentium with PCI-VGA at 70 fps.
All motion is _not_ timer-controlled - have fun on VLB-VGA -=|-]]
For working sound try booting DOS-only !

I only changed some minor bugs of the Party-version, so don't expect too much.
(At least this version ends after the last enemy-wave ;) ). Maybe I'll also
release a version with more enemies.

The keys:  Cursor : Move ship
---------  CTRL   : Fire
Alt    : Get extras
Space  : Pause, terminate 'Game Over' and 'Congratulations'-Screen
ESC    : Exit game

The extras:  1.) Speed                  )
-----------  2.) Fire-frequency         )  All extras have a time limit.
3.) Up/down/diagonal-fire  )  The better the weapon -
4.) Bomb                   )     the shorter the time
5.) Missile                )
6.) Shield                 )

What to do:  Blast enemies, collect energypoints and exchange them for extras.

Greetings to Erik Pojar / S!P for the Adlib Player/Tracker,
...and to all of you out there.

If you have questions or problems playing 'Betamax' write me an email to:
nemec@stud.uni-frankfurt.de

Bye,    Han Solo/The CoExistence/simple    1997.04.13 - 23:07
update:   1999.05.11 - 03:12

Visit us at          WWW.THE-COEXiSTENCE.DE
(whenever it will be finished... ;) )