__._ _.____ _.____ _.____ _.__ ____._ ____._ _/ |/________\|_ \__\|_ \__\|_ \__\|__)__/ _ |/___/ __|/____ _) _/ / / / / / / / (_ __| (_____ (_ \ \ / / / / \ / / / / /_____\_____\________\________\___\______\______\_________\___________\ - -diP--------------------------------------------------------------uP!- - Sult 3rd at Break Point 2009 4kb intro compo Credits ======= Code: Psycho Direction: Maytz Synth: Blueberry Music: Booster Compatibility ============= OpenGL, long shader. Don't know yet if this requres PS3.0 og PS4.0 hardware. Tested working on Geforce 8600 and Radeon 4850, XP/Vista. Be aware that the music will take 30-60 seconds to calculate. Info ==== Ray marching / Sphere Tracing used for all rendering. Music done in our new FM synth. Tools Used ========== RenderMonkey MSVC8 Nasm Renoise Crinkler (own GLSL compactor/obfuscator) Updates ======= -Music was played without the echo/reverb filter, fixed. -Improved a few cameras -Swapped 2 parts -Changed the end part Additional info =============== www.loonies.dk