# Microsoft Developer Studio Project File - Name="cowmemory" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Application" 0x0101 CFG=cowmemory - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "cowmemory.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "cowmemory.mak" CFG="cowmemory - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "cowmemory - Win32 Release" (based on "Win32 (x86) Application") !MESSAGE "cowmemory - Win32 Debug" (based on "Win32 (x86) Application") !MESSAGE "cowmemory - Win32 SMALL Release" (based on "Win32 (x86) Application") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "cowmemory - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 # ADD BASE RSC /l 0x40b /d "NDEBUG" # ADD RSC /l 0x40b /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib opengl32.lib glu32.lib winmm.lib mfmod.lib /nologo /subsystem:windows /machine:I386 !ELSEIF "$(CFG)" == "cowmemory - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 # ADD BASE RSC /l 0x40b /d "_DEBUG" # ADD RSC /l 0x40b /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib opengl32.lib glu32.lib winmm.lib winmm.lib libc.lib dsound.lib /nologo /subsystem:console /incremental:no /map /debug /machine:I386 /out:"Debug/cowmemory2.exe" /pdbtype:sept # SUBTRACT LINK32 /pdb:none !ELSEIF "$(CFG)" == "cowmemory - Win32 SMALL Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "cowmemory___Win32_SMALL_Release" # PROP BASE Intermediate_Dir "cowmemory___Win32_SMALL_Release" # PROP BASE Ignore_Export_Lib 0 # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "cowmemory___Win32_SMALL_Release" # PROP Intermediate_Dir "cowmemory___Win32_SMALL_Release" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /Zp1 /Og /Os /Oy /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_TINYEXE" /FAs /YX /FD /c # SUBTRACT CPP /Z # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 # ADD BASE RSC /l 0x40b /d "NDEBUG" # ADD RSC /l 0x809 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib opengl32.lib glu32.lib winmm.lib mfmod.lib /nologo /subsystem:windows /machine:I386 # ADD LINK32 kernel32.lib user32.lib opengl32.lib gdi32.lib /nologo /subsystem:windows /pdb:none /machine:I386 /nodefaultlib:"msvcrt.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib opengl32.lib glu32.lib winmm.lib mfmod.lib" /nodefaultlib /out:"cowmemory___Win32_SMALL_Release/cowmemory2.exe" /OPT:NOWIN98 /ALIGN:512 /merge:.rdata=.data /merge:.text=.data /merge:.reloc=.data /OPT:REF # SUBTRACT LINK32 /debug !ENDIF # Begin Target # Name "cowmemory - Win32 Release" # Name "cowmemory - Win32 Debug" # Name "cowmemory - Win32 SMALL Release" # Begin Group "intro" # PROP Default_Filter "" # Begin Source File SOURCE=.\font.c # End Source File # Begin Source File SOURCE=.\font.h # End Source File # Begin Source File SOURCE=.\intro.c # End Source File # Begin Source File SOURCE=.\main.c # End Source File # Begin Source File SOURCE=.\main.h # End Source File # Begin Source File SOURCE=.\ogl.c # End Source File # Begin Source File SOURCE=.\ogl.h # End Source File # Begin Source File SOURCE=.\water.c # End Source File # Begin Source File SOURCE=.\water.h # End Source File # End Group # Begin Group "old" # PROP Default_Filter "" # Begin Source File SOURCE=.\mygl.h !IF "$(CFG)" == "cowmemory - Win32 Release" !ELSEIF "$(CFG)" == "cowmemory - Win32 Debug" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "cowmemory - Win32 SMALL Release" !ENDIF # End Source File # End Group # End Target # End Project