R.aymarching
E.xperimental
D.emonstration

code                    :-: TGGC, xTr1m, Hel

sfx                     :-: xTr1m, LPChip

gfx                     :-: TGGC, GRAPHICNOISE

packer                  :-: crinkler by Mentor/TBC and Blueberry/Loonies
Shader Minifier by Ctrl-Alt-Test

synthesizer             :-: 4klang by Gopher & pOWL of Alcatraz.

greets            Alcatraz, ASD, Calodox, Conspiracy, Fairlight,
Farbrausch,   Fuzzion,    Kakiarts,   Loonies,
Nuance, Panda Cube,  RGBA, Speckdrumm,  Still,
TBC,  TBL,  Titan,  Traction,  Youth Uprising
atla, BlueCobold, mcdeck, matt|6s, pro, rapso,
rip, TomasRiker
anyone else from #gamedev.ger, #sppro and #cpp

And we like  to thank  TBC/Loonies/Alcatraz/Ctrl-Alt-Test  for making their
fantastic tools available to the public.  Also the information shared about
raymarching by various sceners, especially iq, las and all the contributors
to Shadertoy helped a lot.