Description: ------------ "Mojo Dreams" Winnner 4k of the Breakpoint 2003 competition held on easter in Germany. 4096 byte executable experience for those who realize that even this readme.txt is nearly 2k large... Authors: ------- Carsten 'Frenetic' Dachsbacher [www.dachsbacher.de] Oliver 'r0K!' Kaeferstein [r0k#khype.org] Changes: -------- - fixed gfx card compatibility problem (hopefully) - fixed sound bug within fpu misalignment - added 64mb and 128mb gfx card versions - soundtrack drumline changed from techno to breakbeat note: - use Direct3D retail mode - needs 1.x pixel shader capability - try using 64mb versions, if you have low video memory Contents: --------- There are 2 final versions. One for 64mb graphic cards and one for 128mb graphic cards. Each of this versions are using 1024x748 32bit screenmode. If you want to try out other resolutions, you can change in an directory reflecting your cards onboard memory and choose an additional resolution. Due to the fact that 4k intros needs some tricky stuff, you need to delete the generated "T.exe" everytime you start another "mojo dreams" version. The generated "T.exe" is an unpacked version of the intro and is written write protected to the directory where the intro is called. Thus, every "T.exe" can be deleted without troubles and is neither a backdoor nor a virus. Disclaimer: ----------- This scene release is distributed in the hope that it will an enjoyment, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. Copying: -------- This readme must be included in any distribution type. Excluded from this are screenshots and movie based distributions. The authors prefer to be named by production and their names when distributed via movie based media.