Debug
Win32
Release
Win32
Unpacked
Win32
deepflower
{67DE73A3-58A3-4EF7-8E8F-C4784E221D8D}
Win32Proj
Application
MultiByte
Application
MultiByte
Application
MultiByte
<_ProjectFileVersion>10.0.30319.1
Debug\
Debug\
true
Release\
Release\
false
$(Configuration)\
$(Configuration)\
false
false
false
Disabled
REAL4K;WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)
true
StackFrameRuntimeCheck
MultiThreaded
Level3
EditAndContinue
Cdecl
opengl32.lib;winmm.lib;glu32.lib;deepfloweroptimized2.obj;%(AdditionalDependencies)
$(TargetPath)
false
true
$(OutDir)ai.pdb
Windows
MachineX86
/QIfist
%(AdditionalOptions)
Full
OnlyExplicitInline
true
Size
REAL4K;WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)
true
MultiThreaded
false
Level3
Fast
FastCall
NotSet
false
false
false
true
Default
CompileAsCpp
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opengl32.lib;winmm.lib;glu32.lib;deepfloweroptimized2.obj;%(AdditionalDependencies)
$(TargetPath)
true
false
Windows
true
true
MachineX86
true
bin\vc6\Debug\i4k_Software.exe
Full
OnlyExplicitInline
true
Size
REAL4K;_DEBUG;WIN32;NDEBUG;_WINDOWS;PEEKMESSAGE;%(PreprocessorDefinitions)
true
MultiThreaded
false
Level3
FastCall
opengl32.lib;glu32.lib;winmm.lib;deepfloweroptimized2.obj;%(AdditionalDependencies)
$(TargetPath)
false
false
Windows
true
true
MachineX86
bin\vc6\Debug\i4k_Software.exe
true
true
true
true