cmake_minimum_required(VERSION 3.1) set(CMAKE_CONFIGURATION_TYPES "Debug;Release") project(primordial_soup) enable_language(C) enable_language(CXX) include("defaults.cmake") find_boost("filesystem" "program_options" "system" "thread" "wave") find_glew() find_opengl() find_png() find_sdl2() output_flags("DEBUG" on) add_definitions(-DUSE_LD) include_directories("${PROJECT_SOURCE_DIR}/src") add_executable(primordial_soup "src/bsd_rand.c" "src/bsd_rand.h" "src/glsl_program.cpp" "src/glsl_program.hpp" "src/glsl_shader.cpp" "src/glsl_shader.hpp" "src/glsl_wave.cpp" "src/glsl_wave.hpp" "src/image_png.cpp" "src/image_png.hpp" "src/intro.cpp") if(MSVC) target_link_libraries(primordial_soup "Imm32") target_link_libraries(primordial_soup "Version") target_link_libraries(primordial_soup "WinMM") target_link_libraries(primordial_soup "${OPENGL_gl_LIBRARY}") target_link_libraries(primordial_soup debug "${GLEW_LIBRARY_DEBUG}" optimized "${GLEW_LIBRARY}") target_link_libraries(primordial_soup debug "${PNG_LIBRARY_DEBUG}" optimized "${PNG_LIBRARY}") target_link_libraries(primordial_soup debug "${SDL2_LIBRARY_DEBUG}" optimized "${SDL2_LIBRARY}") target_link_libraries(primordial_soup debug "${SNDFILE_LIBRARY_DEBUG}" optimized "${SNDFILE_LIBRARY}") target_link_libraries(primordial_soup debug "${ZLIB_LIBRARY_DEBUG}" optimized "${ZLIB_LIBRARY}") else() target_link_libraries(primordial_soup "${BOOST_FILESYSTEM_LIBRARY}") target_link_libraries(primordial_soup "${BOOST_PROGRAM_OPTIONS_LIBRARY}") target_link_libraries(primordial_soup "${BOOST_SYSTEM_LIBRARY}") target_link_libraries(primordial_soup "${BOOST_THREAD_LIBRARY}") target_link_libraries(primordial_soup "${BOOST_WAVE_LIBRARY}") target_link_libraries(primordial_soup "${GLEW_LIBRARY}") target_link_libraries(primordial_soup "${PNG_LIBRARY}") target_link_libraries(primordial_soup "${SDL2_LIBRARY}") target_link_libraries(primordial_soup "${SNDFILE_LIBRARY}") endif() # TODO: Remove when Wave works with FreeBSD/C++11. if(${CMAKE_SYSTEM_NAME} MATCHES "FreeBSD") set_property(SOURCE "src/glsl_wave.cpp" APPEND_STRING PROPERTY COMPILE_FLAGS "-std=c++03") endif()