w o l f e n s t e i n  4 k b

b y  p o i n t m a n

wolfenstein 4kb

first presented at GRAVITY'98 held in Opole, Poland

rights and disclaimer

If You like to put some of our production on CD or any kind of shareware
collections, you can do it. You can not change anything in our
productions. You should not spread any of our productions parts as a
single stuff. We are not responsible for any hardware or software crashes.
Use our programs on your own risk. ;)

credits

code ─────» pointman
gfx ──────» rappid

required

cpu ─────» 386+fpu
memory ──» 230Kb lo
video ───» vga

about

i have seen too many 4kb intros with too many lame effects. i want to
create new quality (like 'omniscent' & 'magic carpet'). i started
with first on the world 4kb realtime raytracer. now i created
'wolfenstein 4kb', meybe next time you see 'doom 4kb' or 'quake'  ;)
this intro is slow, becouse is not optimized. also camera movement
suxx. but remember this is 4kb.
if it runs too slow try 'wolf4kb novbl'.

i'm looking for infos about 'rubber poly'. see demo 'heartquake' by
'iguana', 3rd place at assembly'94.

more info

in suspend.nfo