; ; It's `Just Another Generic Loader' ; so bite me... ; ; The Include File (where all that global stuff goes) ; ; If only the world was two dimensional, vectors and virtual reality would ; be a shitload easier, wouldn't you say? ; ; -----> Ds: Variables Global FrameCounter:WORD,YLen:BYTE,Font8x8[222*64]:BYTE,Font8x16[222*128]:BYTE Global Ptr8x8:DWORD,Ptr8x16:DWORD,Lev2:BYTE,Lev3:BYTE,StarPtr1:WORD Global StarPtr2:WORD,Stars1[200]:WORD,Stars2[200]:WORD Global XLoc:WORD,YLoc:WORD Global BufferWidth:WORD,BufferHeight:WORD,BufWidth:WORD ; -----> Cs: Variables Global XAddsX:WORD,XAddsC:WORD,XAddsY:WORD,BufferPtr:WORD Global ClrAdd1:BYTE,ClrAdd2:BYTE ; -----> STARS.ASM Global UpdateStars :Proc Global HorizStars :Proc ; -----> TEXT.ASM Global DownLoadBios :Proc Global AntiAlias :Proc Global DispString :Proc Global ProcessString :Proc Global FoldString_Open :Proc Global FoldString_Close :Proc ; -----> SCALE.ASM Global DispImage :Proc Global DispImg_SclX :Proc Global ClrImg_SclX :Proc