- R E S T R I C T I O N -

a 4K intro by Chrysalis, released at RAGE/SCEneST '98 MParty

[The authors]

code, hard optimize : Nobo
music : Pepe
texture support : Tbyte

[Hardware requirements]

Amd or Cyrix P75 or Intel P166 (Intel is slow)
8MB of memory
GUS or nosound (2 GUS for surround music)
VGA card

[Software requirements]

HIMEM.SYS, 6M of XMS, 64K of base (no EMM386, QEMM, WIN95, WIN98, WIN00...)
init for all GUS!!!

[Versions]

rest1gus.com - Normal music with 1 GUS, the GUS port address is detected
from DOS environment (if the env. is missing, the intro
will use the port 220)
rest2gus.com - Surround music with 2 GUS, the front GUS address must be
220 and the back one's 240

[Techinal stuffes]

The effects :

- The wood texture generator is a very big idea (special thanks to Tbyte)
- The very high mathematics based pixel 3D engine :-) is used in the
flat-fire, wood cube and the tunnel (the wood cube is 24576 pixels,
the tunnel is 32000 pixels)
- The glass is glass

The music :

- All samples are precalculated, the intro
DOESN'T USE ANY EXTERNAL PATCHS! (Σ132KB 8-bit samples, 8 instruments)
- The music (patterns) was written in Fast Tracker 2.0, and compressed
with two different pattern compression methods (36K of patterns)
- The music contains 17 different patterns, and the song length is 19
patterns with 125 BPM and speed 6 (2:26)
- The music player supports 2 GUS for surround