³ ³ ReliQ source code ³ ø The Source Code You may do whatever you want with this source code. Take any part and use it in your production (though I doubt that you would want to do that). Or use it to learn something about coding. (You must be real beginner to learn anything from my code!) I used tasm 3.1 and tlink 5.1 but any newer version should swallow my code. To make ReliQ run the following: tasm reliq tlink /t reliq pklite reliq ; so it'll be less than 4k! To debug ReliQ run the following: tasm /m5 /v /dEXE reliq tlink /zi reliq td reliq You might run into memory problems when debugging. Just take out the line containing "call GenGNU" and the allocation of [gnuseg1] and [gnuseg2]. You won't be able to debug the GnuFractal then, but it works anyway. Trust me. I put the instrument allocation in a seperate .INC file, so you can easily change the instruments used. I developed ReliQ using my 4MB Korg wavetable daughtercard (KORG4MB.INC). The sound totally sucked on my brother's 512k GUS though, so I changed the instrument allocation (GUS512K.INC). I urge you to play around with the instrument allocation. Just include your .INC file in RELIQ.ASM under the comment stating "instrument data" and reassemble the intro. Please send me any .INC files you think I should have. You might also try to put in some of the code I commented out. This was done because of the 4k-limit of a 4k intro (hence the name). I don't know what effect that will have, since I commented out some parts quite early in the development. But play around, see what happens. If you happen to find a way to use the mnemonic 'or' to improve the code, please let me know. I did not use 'or' once in the whole source code. (Nor, for the sceptics among you, did I use a "db xx0Ah", "xx0B66h" or whatever directive.) ø Credits The essential production of ReliQ boils down to the following people ù Music: Hilander/SLi ù Code: MLF/SLi Special thanx must go to the following people for helping me during the development of ReliQ: ù Eartoaster/ConSub aka Henning Glawe for supplying me with sample code of whatever my heart desired ù Tumblin/Bodies In Motion aka Terry Sznober for making his BitmapScaler source available to the general public ù Glenn Miyashiro, Jerzy Tarasiuk, Mika Rasanen, Todd Zimnoch and Eric Nadeau for instantly replying to my plea for help concerning COM file segments ù Ville Nummela and Francis Reynders for helping me out with plasma routines, although, of course, I didn't use them in the end ø Contacting SLi SLi is an acronym for Sentient Lifeforms. Currently, we only have two members: ù Hilander aka Sven Flegel responsible for music ù MLF aka Michael Flegel who should be doing the coding We are desperately seeking a graphician. If you happen to stumble across one, please drop us a line: ù Snail Mail Michael and Sven Flegel Am Ehrenmal 2 21516 Schulendorf Germany ù email flegel@physnet.uni-hamburg.de ù internet www.physnet.uni-hamburg.de/home/vms/flegel Please tell anybody who will listen about our website. It's been in existance for quite some time now, but I don't have the feeling that anybody ever visits it. So check it out and let me know what I can do to improve it. ø Disclaimer If this product f***s up your computer, don't come running to me. hail, Hale-Bopp MLF, March 28, 1997