_glBegin equ edi+openglOffset+(openglExportedFunctionCount-11)*4 _glBindTexture equ edi+openglOffset+(openglExportedFunctionCount-12)*4 _glBlendFunc equ edi+openglOffset+(openglExportedFunctionCount-14)*4 _glCallList equ edi+openglOffset+(openglExportedFunctionCount-15)*4 _glCallLists equ edi+openglOffset+(openglExportedFunctionCount-16)*4 _glClear equ edi+openglOffset+(openglExportedFunctionCount-17)*4 _glColor3f equ edi+openglOffset+(openglExportedFunctionCount-28)*4 _glColor4f equ edi+openglOffset+(openglExportedFunctionCount-44)*4 _glCopyTexImage2D equ edi+openglOffset+(openglExportedFunctionCount-61)*4 _glDisable equ edi+openglOffset+(openglExportedFunctionCount-71)*4 _glDrawArrays equ edi+openglOffset+(openglExportedFunctionCount-73)*4 _glEnable equ edi+openglOffset+(openglExportedFunctionCount-80)*4 _glEnd equ edi+openglOffset+(openglExportedFunctionCount-82)*4 _glFrustum equ edi+openglOffset+(openglExportedFunctionCount-104)*4 _glLoadIdentity equ edi+openglOffset+(openglExportedFunctionCount-165)*4 _glHint equ edi+openglOffset+(openglExportedFunctionCount-136)*4 _glInterleavedArrays equ edi+openglOffset+(openglExportedFunctionCount-150)*4 _glMatrixMode equ edi+openglOffset+(openglExportedFunctionCount-182)*4 _glOrtho equ edi+openglOffset+(openglExportedFunctionCount-197)*4 _glPopAttrib equ edi+openglOffset+(openglExportedFunctionCount-211)*4 _glPopMatrix equ edi+openglOffset+(openglExportedFunctionCount-213)*4 _glPushAttrib equ edi+openglOffset+(openglExportedFunctionCount-216)*4 _glPushMatrix equ edi+openglOffset+(openglExportedFunctionCount-218)*4 _glRasterPos2f equ edi+openglOffset+(openglExportedFunctionCount-222)*4 _glRotatef equ edi+openglOffset+(openglExportedFunctionCount-256)*4 _glTexCoord2f equ edi+openglOffset+(openglExportedFunctionCount-275)*4 _glTexGeni equ edi+openglOffset+(openglExportedFunctionCount-306)*4 _glTexImage2D equ edi+openglOffset+(openglExportedFunctionCount-309)*4 _glTexParameteri equ edi+openglOffset+(openglExportedFunctionCount-312)*4 _glTranslatef equ edi+openglOffset+(openglExportedFunctionCount-317)*4 _glVertex2i equ edi+openglOffset+(openglExportedFunctionCount-322)*4 _glVertex2f equ edi+openglOffset+(openglExportedFunctionCount-320)*4 _glVertex3f equ edi+openglOffset+(openglExportedFunctionCount-328)*4 _glViewport equ edi+openglOffset+(openglExportedFunctionCount-343)*4 _wglChoosePixelFormat equ edi+openglOffset+(openglExportedFunctionCount-344)*4 _wglCreateContext equ edi+openglOffset+(openglExportedFunctionCount-346)*4 _wglMakeCurrent equ edi+openglOffset+(openglExportedFunctionCount-357)*4 _wglSetPixelFormat equ edi+openglOffset+(openglExportedFunctionCount-360)*4 _wglSwapBuffers equ edi+openglOffset+(openglExportedFunctionCount-362)*4 _wglUseFontBitmapsA equ edi+openglOffset+(openglExportedFunctionCount-366)*4 _wglUseFontOutlinesA equ edi+openglOffset+(openglExportedFunctionCount-367)*4