# Microsoft Developer Studio Project File - Name="Tiny_OGL" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Application" 0x0101 CFG=Tiny_OGL - Win32 Release !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "Tiny_OGL.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "Tiny_OGL.mak" CFG="Tiny_OGL - Win32 Release" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "Tiny_OGL - Win32 Release" (based on "Win32 (x86) Application") !MESSAGE "Tiny_OGL - Win32 Debug" (based on "Win32 (x86) Application") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "Tiny_OGL - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "." # PROP BASE Intermediate_Dir "." # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "." # PROP Intermediate_Dir "." # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /Zp1 /MT /W3 /GX /Oi /Os /GF /TP /c # ADD CPP /nologo /Zp1 /MT /W3 /GX /Oi /Os /GF /TP /c # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x416 /d "NDEBUG" # ADD RSC /l 0x416 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo /o ".\Tiny_OGL.bsc" # ADD BSC32 /nologo /o ".\Tiny_OGL.bsc" LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib glu32.lib opengl32.lib /nologo /entry:"WinMain" /subsystem:windows /machine:IX86 /nodefaultlib /out:"Release\Tiny_OGL.exe" /pdbtype:sept /release /merge:.rdata=.text -ignore:4078 # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib glu32.lib opengl32.lib /nologo /entry:"WinMain" /subsystem:windows /machine:IX86 /nodefaultlib /out:"Release\Tiny_OGL.exe" /pdbtype:sept /release /merge:.rdata=.text -ignore:4078 !ELSEIF "$(CFG)" == "Tiny_OGL - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir ".\Debug" # PROP BASE Intermediate_Dir ".\Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir ".\Debug" # PROP Intermediate_Dir ".\Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /GZ /c # ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /GZ /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x416 /d "_DEBUG" # ADD RSC /l 0x416 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo /o ".\Debug\Tiny_OGL.bsc" # ADD BSC32 /nologo /o ".\Debug\Tiny_OGL.bsc" LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib opengl32.lib /nologo /subsystem:windows /debug /machine:IX86 /pdbtype:sept # SUBTRACT BASE LINK32 /pdb:none # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib opengl32.lib opengl32.lib glu32.lib /nologo /subsystem:windows /debug /machine:IX86 /pdbtype:sept # SUBTRACT LINK32 /pdb:none !ENDIF # Begin Target # Name "Tiny_OGL - Win32 Release" # Name "Tiny_OGL - Win32 Debug" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=.\glparam.h # End Source File # Begin Source File SOURCE=Main.cpp !IF "$(CFG)" == "Tiny_OGL - Win32 Release" # ADD CPP /nologo /GX /O2 !ELSEIF "$(CFG)" == "Tiny_OGL - Win32 Debug" # ADD CPP /nologo /GX /GZ !ENDIF # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # End Group # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" # End Group # End Target # End Project