AOBJ=load.o synth.o COBJ= OBJ=$(AOBJ) $(COBJ) #OBJ=$(AOBJ) #CFLAGS=-Wall -m32 -Os -fomit-frame-pointer -flto -ffast-math CFLAGS=-Wall -m32 -O1 -fomit-frame-pointer -ffast-math WIDTH=1280 HEIGHT=720 FULLSCREEN=0 #FULLSCREEN=0x80000000 all: packed intro: intro.asm t.frag.small nasm -f bin $< -o $@ -dWIDTH=$(WIDTH) -dHEIGHT=$(HEIGHT) -dFULLSCREEN=$(FULLSCREEN) chmod +x $@ du -b $@ packed: intro unpack.header cp $< t # gzip -n --best -f -c $< > $<.gz 7z a -tGZip -mx=9 $<.gz t cat unpack.header $<.gz > $@ rm t $<.gz chmod a+rx $@ du -b $@ #t.frag.small: t.frag cshader t.frag.small: march.frag cshader ./cshader WIDTH $(WIDTH) HEIGHT $(HEIGHT) < $< > $@ cshader: %: %.cpp g++ $< -o $@ -Wall -O2 clean: rm -f packed t.frag.small cshader