_____ _____ _ _ _____ _______ ____ _____ __ __ | __ \ /\ |_ _| \ | | / ____|__ __/ __ \| __ \| \/ | | |__) | / \ | | | \| | | (___ | | | | | | |__) | \ / | | _ / / /\ \ | | | . ` | \___ \ | | | | | | _ /| |\/| | | | \ \ / ____ \ _| |_| |\ | _____ ____) | | | | |__| | | \ \| | | | |_| \_|_/ \_\_____|_| \_||_____||_____/ |_| \____/|_| \_\_| |_| This is a 512 byte Win32 demo featuring raymarching into a dynamic sine wave. This production is raw and uncompressed. Each byte was size optimized by hand. This demo is available from http://www.dbfinteractive.com