FLAME - a 160 byte fire effect by Gaffer/PRoMETHEUS '96 ------------------------------------------------------- I originally coded this as an entry for the #coders 256 byte fire compo, but i figured that i probably shouldnt enter it since i was counting the votes :) Check out the 256 byte fire compo results! http://www.ar.com.au/~gaffer/compo/compo.html Soon after i started tinkering around a bit, and reduced my 256 byte version to 184 bytes, and being pretty pleased with myself, i released it :) I was pretty sure that 184 bytes was the smallest i could get it, but nooooooooooo! TANSTATSC! A few days ago i got bored doing 3d engine code and i started fooling around with the flame code again... after a day or two of tinkering i managed to reduce it to 160 bytes - without sacrificing image quality! w00p! :) for the last day or two i've been unable to get it any smaller, so i've decided to release the 160 byte version ... enjoy :) -- Gaffer/PRoMETHEUS (17th october, '96) email: gaffer@ar.com.au homepage: http://www.ar.com.au/~gaffer Greets: Rex DeathStar - check out his latest effort "firetiny.zip" 57 bytes (was 76) the smallest fire effect i've seen. Jare/Iguana - for starting this whole crazy fire thing years ago. All you coders out there who've made a fire effect ... whether you admit it or not! *8) my thought for the day: why is 'inc ax' one byte, while 'inc al' is two bytes? :)