motto "demoscene is about textured cubes" intro cubemania 256b party flag 2002 -> [2002.07.13] budapest, hungary me blala/byteam mailto:blala@cs.elte.hu http://www.cs.elte.hu/~blala/ byteam a) robymus, hal, me b) since 1993 ex-byteam megant, zts, dave (trapeer, plan-b, leon sky, senator) bbs had a lot, but now there's net instead opsys (ms)dos, (ms)windows(95) we use the following: ax=00, bx=00, cx=00ff, si=0100, di=fffe in fact these are always satisfied. req theory: 386, fpu, opsys practice: monitor, 1500mhz <- sorry. features [> *independent* rotation around two axis () real bending in 3d (not some fucking sin on the screen) <] check out the texture editor! bugz 1) no sync. i mean if you have 10^5 mhz, it will be too fast. but that one won't be a big problem for a while because: 2a) it is really slow.. [but, it is also really short!] 2b) you can change the speed of rotation with hacking bytes @ 73h, 77h 3) problems may arise under windows nt.. (and win98, win2000 :) source adc al,-2 imul ax,-9 * [oops, obsolated] * salc xor al,13h sub al,ah aam 71h link http://www.256b.com greetz short: silicon brain, darkside, agressive giants, molecoola, dia, ritus, extasy, abaddon, greenroom, did, dolops, exhumers, astroidea, more groups, more friends... loong: would be too long respects radio classica fm (warsaw, poland) alain connes (paris, france) (tpolm, finland) heikki halme closing i am quite proud of fitting this in 256b...