: Introduction

: You've seen it before. You've coded it before. You've cried over it      :
before. And now it's time to cry over it again! Because-

∙ Matrix is back with another tiny,phenomenal,compact,astonishing demo!    !
No, it's not another 3d-engine. No, it's not raytraced. And no, it's not
made of LEGO(tm).

It's a 128b demo Io and I came up with after I, Insomniac, had spent     ∙
! the whole evening working on a new 256b demo that I didn't really think  :
forfilled my expectations of what a 256b demo should consist of.

. So I made a bet with the devil that I could tamper it down to 128 bytes
: before the evening was over, and that he would have my soul if I failed. :

Around 23.45 I was starting to get worried that I might lose my soul,
! but as the devil sharpened his dagger, in came Knight Io and bravely     .
helped me to succeed with my mission.

And that's why I'm here.                                                 .

Insomniac(10/12/97)

: Demo-info

: The demo consists of the follow (in order of appereance):                :

Palette routine    : 27 bytes                                            :
Pattern algorithm  : 37 bytes
∙ Palette rotation   : 31 bytes

∙ (The rest are just for entering VGA, going back to DOS etc.)             :

The demo is a try to make something a bit "psychedelic". And it seems
that I sort of succeded. It's just basically a "pulsating" pattern,
: achieved by rotating the palette.

-It seems that it goes reeeeeeeeeeeeeaaaaaaaaaaallllllllyyyyyyy slow on
Io's computer, even without the waitretrace. But since IT feels like    ∙
∙  running really fast on my computer, I left the waitretrace in the code  !

! And as with all the other of our productions, you exit with a nifty ESC- .
∙ key. That is, if you should get bored by it before you computer collapse.

: The "algorithm" for the texture was found somewhere on my computer, so I
dunno who to greet (If someone really invented it).

And last: The palette routine is a one really tiny, so If you should fall∙
with love with it, then please; greet Io, since he made it.

Insomniac

: Los crédits

∙ The credits for this intro are the following:

Code : Insomniac (with the help from Io)                                 ∙

: News

Finally another coder! Since Io has been supporting us for some time     ∙
: now, I though that it was best for us all if he joined.

So let us all welcome Io to Matrix with a big and nice mouse-click!

: Los membros

:        Handle             Profession             Realname

: Insomniac           : Coder               : Justin Walemark              :
: Io                  ∙ Coder               . Niklas Andersson
Soulariuz             Graphician            Johan Agurén                 .
. Blue                  Graphician            Göran Sundblad
Cyclops             ! Graphician/Musician : Andreas Chrysovitsanos       :
: Wrong                 Graphician/Musician   Fredrik Larsson

: Greetings

Since the results of the 256b compo at #CODERS hasn't been announced yet ∙
: I can't greet the winner so, I'll just greet myself for being such a
good competitor.

: Contact info

: You can contact us, for information etc.                                 :

OBSERVE: Some of us are not reachable 24 hours a day. That is because
the e-mail database might be located in a school.               :

Insomniac          insomniac@goplay.com
Io                 io@mypad.com
∙ Soulariuz          soulariuz@geocities.com                               ∙
: Blue               blue@schoolemail.com
Cyclops            NONE VALID
: Wrong              96frlars@mediagymn.se

Also try find us on the IRC (mostly EFNet or IRCNet):                    !

∙ #ASM,#CODERS,#GRAPHICS

This file is EXACTLY as big as
53 times the size of the demo!