Nexus - for #asm 128 byte intro-compo - spASM '2000 Req:386,Fpu,64k,vga. Rec:p166. Esc to quit This is a souped-up version of the old interference effect (like in State of the Art/Spaceballs), which are two rings of circles overlapping and xor'ing each other to produce a confusing effect. With this version though, colours are used instead of alternating black/white, and as the circles are generated real time, they also change size. Hrm, I had a few good versions of this at around 141 bytes where I got a bit stuck... It seems a lot of bytes are wasted just lining up the circles and moving them around in a way to make it look nice, so I had to sacrifice these bytes, and ended up with 123 bytes :/ (Well, 125 as a certain variable has to be set at 0 if run from windows - see source for more info) So I guess ive wasted 5 bytes, not much I can do with them though. PS: The patterns will gradually change due to the changing circle sizes. Later, spASM Greets EFNet #asm, #coders & these guys; wbear,mortiis auroran,mcarp,vulture,razzi,kreeme,iretd,sm1th,snowman ff,m3ltman,mcd,fredsan,khaladan,ax0n,matja,kalms,ethry kimmah,nandy,ticker,devious,heatseeka,whizzter,printf1 asty,2ezy,as,dinarchus,flipgirl,peter,gump,sulphur,doz frenzy,dood,makke... & _everyone_ else. tomr@europe.com & http://www.dataflare.co.uk #asm page: --> http://www.tomsoft.clara.net/asm #asm compo page: --> http://asmcompo.cjb.net