; --------------------------------------------- ; Trames, a 64 bytes effect for no good reason ; Rouquemoute/Titan, January 6 2007 ; --------------------------------------------- ; Don't stare at the screen for too long... ; Inspired by a painting by Francois Morellet (Trames, 1965) ; shown at the Zentrum fur Kunst und Medientechnologie in Karlsruhe. ; Don't miss this museum next time you go to The Ultimate Meeting! ; Greetings go Bonz, Picard, Silique, Baze, and especially to Pirx ; for his HardCode intro collection, Rrrola for his optimization comments ; on pouet and Lord Kelvin for his neat commented codes. ; I learned a great deal from these three sources. ; Compile with FASM org 100h mov al,13h ; set up VGA int 10h push 0A000h ; no trick to avoid the 16 bytes glitch pop es re: xor di,di inc cx mov bx,199 ; y coordinate yloop: mov bp,319 ; x coordinate xloop: xor si,si mov ax,bx xor ax,bp test ax,10101b jz notranslation mov si,cx notranslation: lea ax,[bx+si] daa lea ax,[bp+si] daa salc not al ; black on white is nicer! and al,15 stosb dec bp jns xloop dec bx jns yloop mov dx,03DAh ; wait for retrace retrace: in al,dx test al,08h je retrace mov ah,1 int 16h ; key pressed? jz re ; yes => demo ret ; no => die