. ³°ÛÛÛÛÛ . ³²ÛÛßÛßß ß ³±ÛÛÛÛÛ ß ßß²ÛÛÛÛÛ ³²ÛÛÛÛÛßß ß ³²ÛÛÛÛÛßß ß . ³²ÛÛÛÛÛ ³²ÛÛÛÛÛ ³²ÛÛÛÛÛ ³²ÛÛßÛßßß²ÛÛÛÛÛ ßßßßßßß²ÛÛÛÛÛ ßßßßßßß²ÛÛÛÛÛ . : ³²ÛÛÛÛÛ ³²ÛÛÛÛÛ ³²ÛÛÛÛÛ ³²ÛÛÛÛÛ ³²ÛÛÛÛÛ ³²ÛÛÛÛÛ ³²ÛÛÛÛÛ ³²ÛÛÛÛÛ ³²ÛÛÛÛÛ : | ³²ÛÛÛÛÛÜܲÛÛÛÛÛܳ²ÛÛÛÛÛܳ²ÛÛÛÛÛÜܲÛÛÛÛÛܳ²ÛÛÜÛÜÜܲÛÛÛÛÛܳ²ÛÛÜÛÜÜܲÛÛÛÛÛÜ Ü | ÀÄÄÄÄÄÄÄÄÄÄÄÄÄúÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄúÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄúÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄúÄÄÄÄÄÄÙ [ P r e s e n t s ] AB!DF2^SAC Luftwaffe Commander (c) SSi ú Ä -ú-ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ--úÄ Ä ú Cracker : LGB : Released : December 21st, 1998 Supplier : Prozac : Protection : CD Checks / Re-Route Stripper : Prozac : Game Type : Flight Simulator Packager : Smokey! : # of Disks : 48 x 2.88MB ú Ä -ú-ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ--úÄ Ä ú P166 CPU, 32MB RAM, 300MB HD, DirectX v6.0+, Windows 95 / 98 ú Ä -ú-ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ--úÄ Ä ú [ G a m e N o t e s ] Luftwaffe Commander takes players back to a time when the deadly Me-109 ruled the sky. Featuring over 10 flyable aircraft, including the mighty Me-109 and the experimental Me-262 jet, players can terrorize Allied forces as they fly missions in 5 combat areas with over 50,000 square miles of terrain. Choose from 2 flight modes, Iron Cross challenges less experienced pilots while Knight's Cross provides a WWII air combat simulation of uncompromising accuracy. Features: Over 10 different flyable aircraft with detailed interiors and instrument panels. 2 flight modes, each with its own aerodynamic model and map mode, provide challenges for the novice and hard-core expert alike. 50 unique single player missions and 20 unique multiplayer missions. Custom Combat option allows for unlimited air combat scenarios. 5 different combat areas with over 50,000 square miles of terrain -- including Spain, France, Great Britain, Russia and Germany. Over 50 different 3-D aircraft exterior models with historical markings, paint schemes and flight characteristics. Modem and serial play for 2 players, network play for up to 10 players, online play for up to 10 players. Both flight modes available for all multiplayer options! We ripped the Movies, the rest is there. Greets to: China Blue, Mr.Skill, Hemp Hoodlum, Prozac, aTm, Devil, Xoanon, CATMAN, Juice, Grudge, TrainMan, TheCa, Animal & Dogfriend, ZeC, John Lennon, Fallen Angel, OfD, Smokey, Miramax, Mr. Sandman, Moeb, Spectral Illusion, MGD, Buller, LeChucky, Magnetic King, Byte, Jaydee, D-Unknown, Jammer, Horde, and Pr0zac Addict! Group greets to Skill. They can be found in #SKiLL and can accomodate all of your needs. Missing disks, MP3s, etc. Tell them HH sent you. *NOTE* This group is in no way related to Mr.Skill of CLASS fame, but a mere coincidence that they share similiar names. ú Ä -ú-ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ--úÄ Ä ú [ I n s t a l l N o t e s ] UnZIP and run INSTALL.EXE or manually UnACE to a directory of your choice. Run LUFTWAFFE.EXE to play! Enjoy! Also we included a key list if you have no idea what your doing. ú Ä -ú-ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ--úÄ Ä ú [ G r o u p N e w s ] M E R R Y C H R I S T M A S ú Ä -ú-ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ--úÄ Ä ú [ F A C T I O N M a n i f e s t o ] In lieu of recent events contributing to the breakdown of the now defunct S.P.A. (Software Piracy Association), a private meeting between the key contributing and contending groups was held. On October 15th, 1998 an agreement and compromise was reached between the 3 attending parties, CLASS, PARADIGM and RAZOR 1911. Let it be known that this type of compromise could not be achieved under the S.P.A. environment; it took a clean break to accomplish in a day what had previously gone unaccomplished in 2 months. The end result being a new council whose sole purpose is to set standards for the game-releasing subsector of the scene, to be adhered to by all admitted parties. Represented members of this new council named THE FACTION, have pledged to abide by the following set of rules created a) to ensure a quality minded end result and b) to encourage fair play and a productive competitive environment for involved groups. The Faction 10 Point Program: 1. The disk limit is as of now 50 x 2.88 megabytes or 2,915,328 bytes. This equates to a total of 144 megabytes of compressed data or 145,766,400 bytes. Using 2.88 megabyte archives enables us to keep the standard 8 character filename with a 3 character extension. This will also help contribute to the elimination of the 'missing disk' phenomenon, plaguing end-users worldwide. Acceptable compression formats at this time are ACE or RAR, followed by the traditional PKZIPing. 2. Every release under this limit will be a functionally and playably complete game. This means that included will be every component necessary for the successful completion of the game (every level, track, course and other NECESSARY component). 3. Sound effects WILL and MUST be included. 4. Intros, Outros and Cut-Scenes should be removed if the size of the release is 40 x 2.88 disks or more with them included. Intros should NOT be iuncluded in a Movie Add-On, only Cut-Scenes and Outro (aka End-Scene) should be included. Animation files, such as .SMKs, should be "framed" and not blacked out. Re-indexing of large files, should consist of an actual re-index instead of just creating a file full of 0's, (which doesn't change the actual file size, but allows it to compress to virtually nothing), thus promoting more quality minded rips and cracks. 5. Only 2 Add-Ons should be released per game. Each Add-On should be no more than 25 x 2.88 megabyte archives. 6. A brief outline of what has been stripped from the game should be clearly stated in the game-release .NFO, as well as information as to whether or not Add-Ons can be expected. 7. Children's games (aka Kiddie games) and Edutainment software do not qualify under THE FACTION's guidelines for acceptable releases. 8. In regard to games distributed in the United States that are LATER distributed in Europe or vice versa under the same or different name / publisher. These games if released AFTER another group's release are counted as DUPES unless it can be proven that there is a clearly noticeable PLAYABLE difference in the latter release (eg. new levels, enhanced graphics, or other new features). 9. Fully cracked Update Patches and Trainers are highly regarded, though they are not the responsibility of any group (including that of which released the original game.) If 2 trainers from the same or different groups are released for 1 game, this does NOT qualify as a dupe unless the latter trainer provides no new features over the prior trainer. 10. Admittance to THE FACTION is done on an invite / vote-in basis. The group invitation must be proposed before ALL current FACTION member- group representatives, and the corresponding vote must be undertaken by ALL FACTION member-group representatives. This council operates in a purely democratic manner and all parties therein have upon joining, agreed to follow all stated guidelines of this Declaration of Scene Independence. Today is not only a new dawn in the games scene, but our Independence Day where differences are at least temporarily put aside and our unity re-consolidated. This document was signed & approved on October 17th, 1998 by the following individuals, representing their respective groups: Mr.Skill - [CLASS] - ZEUS [PARADIGM] - The Punisher [RAZOR 1911] ú Ä -ú-ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ--úÄ Ä ú [ A p p l i c a t i o n I n f o ] Interested in joining? We are looking for talented new members to help us fill the ranks! If you fall within any of the following categories, you might just be what we're looking for: * If you work for a software developer, distributor, or publisher! * If you can supply unreleased games, utilities, or even hardware! * If you work for an ISP, or other provider of shell accounts, etc! * If you feel that you have anything else that might be of value to us! NOTE: WE ARE NOT ACCEPTING COURIERS AT THIS CURRENT POINT IN TIME. ú Ä -ú-ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ--úÄ Ä ú [ C o n t a c t i n g C L A S S ] Should you wish to make contact with our members, we can easily be reached via E-Mail at support@class101.com NOTE: WE DO NOT MAIL/FTP MISSING DISKS OF OUR RELEASES, SO DO NOT ASK. ú Ä -ú-ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ--úÄ Ä ú "STOP! DROP! Shut 'em down open up shop! Woooahhhh.... Nooooo... That's how CLASS PC Roll!"