Warcraft III, the much-anticipated sequel from Blizzard Entertainment, hits store shelves on July 3. The series, which is the company's most recognizable franchise, hoped its rollout would create a big splash in an industry that thrives on glitz and glamour.<p></p>That wasn't to be. While designers rushed to complete the game, groups of crackers around the world were trying to get their hands on Warcraft III before it was released. It's a regular dance between game companies and pirate groups. The bigger the game, the more intense the pressure on both sides. In this battle, the game companies almost never win.